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Gameplay

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Game ModesEdit

There are three game modes in Catherine:

  • Golden Playhouse (1 Player), the single-player main story.
  • Babel (1 or 2 Players), an extra mode unlocked by obtaining Gold prizes on Normal or Hard difficulty of the Golden Playhouse. There are 4 different levels with randomized block layouts, making it very difficult to form a plan beforehand. In "Pairs" (2 Player) mode, you cooperate to get to the top of the tower together, one of you playing Vincent and the other playing Katherine. The number of steps and difficulty of the block drops is significantly reduced in Pairs mode.
  • Colosseum (2 Players), where you climb competitively with another player (local multiplayer only) to see who can finish the fastest. This is unlocked after finishing Golden Playhouse once. Each player plays a sheep, one with a blue sleeping cap and one with an orange cap.

Daytime GameplayEdit

GameplayPhone2
SaruthelemurAdded by Saruthelemur
The daytime is the adventure part of the game: you can freely explore and talk to friends at the Stray Sheep Bar, listen to unlockable music tracks at the jukebox, send and receive text messages and phone calls, order drinks, play an arcade game, and watch the narrative of the struggle of choice between Katherine and Catherine.

Cell PhoneEdit

During the game, different characters send text messages and call Vincent. Choosing how to answer or whether to answer at all impacts not only how he reacts to situations in the cutscenes of the game, but how the game ends.[1]

RapunzelEdit

Main Article: Rapunzel

Bar PatronsEdit

Vincent will meet many regular and irregular bar patrons at the Stray Sheep. They each have their preferred time to show up, and most have troubles that he can help them through.

JukeboxEdit

See also: Jukebox songs

The background music at the Stray Sheep can be changed at any time by playing the jukebox. One song is unlocked for each achievement obtained in the game. The tracks come from many different Atlus games including Catherine, Persona 3, Persona 3 Portable, Persona 3 FES, Persona 4, Shin Megami Tensei: Digital Devil Saga 2, and Shin Megami Tensei III: NOCTURNE.

DrinkingEdit

Catherine-Stray-Sheep-Details-Fami
Vincent stands drunk behind the couple.
Hed RarlowAdded by Hed Rarlow
Drinking
Showing drink orders and the intoxication meter.
SaruthelemurAdded by Saruthelemur
There are three levels of drunkenness which affect Vincent's ability to walk and move around the bar, though there are no actual downsides to drinking. On the contrary, inside the Nightmare stages inebriation is a positive - the drunker Vincent is, the faster he moves. His level of intoxication is measured by three beer bottles in the lower left corner of the screen.

There are four different alcoholic beverages at the Stray Sheep, each with its own associated trivia: Whisky, Cocktail, Sake and Beer.

No matter what drink is ordered, it takes three sips to empty Vincent's cup and it will fill up the meter by one bottle.

Nighttime GameplayEdit

During the night, the gameplay shifts to an action/puzzle/platform game where the goal is to push and pull blocks from a tower to create a path to the top, all the while fighting against a time-limit (the tower is slowly collapsing) or outrunning a boss with special abilities. There are a total of 9 stages of gameplay, and 28 levels altogether.

See also: Items in Nightmare

See also: Block Types in Nightmare

MechanicsEdit

Main article: Puzzle Mechanics

RankingEdit

At the end of each Nightmare stage, Vincent gets ranked appropriately with a Bronze, Silver or Gold prize based on overall score. When replaying puzzles on the same difficulty where a gold trophy has been earned, the level may be skipped entirely.

LandingsEdit

GameplayNightmareEnd
Landing
SaruthelemurAdded by Saruthelemur
At the end of most Nightmare stages is a landing where other sheep congregate. Here, the game can be saved and Vincent can speak to the others trapped in the Nightmare, who often give hints about strategies to use in climbing. Afterwards, Vincent enters a Confessional booth where he is asked a question with two possible answers, themed as 'Order' or 'Freedom'. These answers shift his karma meter which affect his future thoughts and the ending of the game.

Game EndingEdit

There are 8 possible endings to obtain based on the various choices the player makes throughout the game.

DifficultyEdit

Main article: Difficulties

Online CapabilitiesEdit

GameplayPoll
SaruthelemurAdded by Saruthelemur
Both Babel Mode and Colosseum Mode will only be playable as local multiplayer, and will not have online capabilities.[2]

Catherine supports Achievements for Xbox 360 and Trophies for Playstation 3. In addition, it has leaderboards for Babel and the ability to display graphs of other player's actual responses during the confessional questions that are asked. The Japanese version is also able to filter answers by gender, but Atlus confirmed since the US version of the PSN does not have that data, it will not be available in the US version. If the player is not connected to the internet, instead of showing live player data, it will display the Japanese results.


Game Information
Game Info  · Gameplay  · Puzzle Mechanics  · Items  · Block Types  · Enemies  · Difficulties  · Scoring  · Techniques

References Edit

  1. http://www.gametrailers.com/video/themes-interview-catherine/713874
  2. http://www.gamefaqs.com/boards/605302-catherine/59416927
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