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Block Types in Nightmare

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Contents

White BlocksEdit

These blocks can be moved normally at a sta
White Block
ndard speed. They conform to all the rules of blocks in Catherine.

Dark BlocksEdit

Heavy Official
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These blocks take considerably longer to push than the White Blocks, and are best avoided unless absolutely necessary.

Unmovable BlocksEdit

Immovable Official
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These blocks cannot be moved at all (except by gravity), and function as a border to the level or a brief respite of a pre-built staircase for the player to gain some altitude. The main visual difference between these and the Black Blocks is the face symbol present on their front.

Cracked BlocksEdit

Cracked Official
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These blocks visibly crack each time anything walks on them, and will eventually crumble away completely. There are two types of Cracked Blocks: ones that can handle being stepped on twice, and ones that will collapse after they're stepped on once. You can tell them apart based on their visible damage.

Spring BlocksEdit

Spring Official
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Though rare, they are the most useful block type. Falling or standing on one will propel Vincent upwards five block heights.

Ice BlocksEdit

Ice Official
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Stepping onto one of these blocks will send Vincent skidding forward uncontrollably until he reaches a non-ice block, a wall, or the edge of the map (resulting in death). Vincent can climb onto the block from below, climb down onto an Ice Block, and pull another block along an Ice Block without slipping. The sliding also affects other blocks and enemies.

Trap BlocksEdit

Trap Official
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Trap Blocks deploy spikes when stepped on, requiring the player to spot them in advance and not linger on top of them if there is no other way around. Once deployed, the Trap Blocks are disarmed and cannot fire again. If a sheep steps on a Trap Block, it will activate and kill it unless it manages to get off in time.

Bomb BlocksEdit

Bomb Official
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Bomb Blocks explode a few seconds after anything steps on them. This turns all nearby blocks into Cracked Blocks and destroys Blocks that are already Cracked. The blocks have a visible fuse along the top to give an indication of how much time is left before they detonate. They also color all surrounding blocks red to show how many will be hit. The blast radius is either one or two blocks in every direction (including diagonals) as indicated by the size and brightness of the glowing core. Dark Blocks cannot turn into Cracked Blocks through a Bomb Block.

Black Hole BlocksEdit

BlackHole Official
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Black Hole Blocks instantly destroy anything directly on top of them, including Vincent and other blocks pushed onto them.

Monster BlocksEdit

Monster Official
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Monster Blocks can randomly move on their own in any direction. They also knock Vincent off them if he climbs along their face. These blocks can be disarmed much like Trap Blocks by stepping on top of them.

Mystery BlocksEdit

Mystery Official
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Mystery Blocks show up as curtained blocks, and reveal their true form when Vincent steps on top of them. They can be any block type (except for Black Hole Blocks or Unmovable Blocks), the most deadly being the Trap Block.


Game Information
Game Info  · Gameplay  · Puzzle Mechanics  · Items  · Block Types  · Enemies  · Difficulties  · Scoring  · Techniques
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